Free Adult Games » Adult Games » Vren - Lab Rats 2 - Down to Business Version 0.37.1 Update

Vren - Lab Rats 2 - Down to Business Version 0.37.1 Update



Genre: 3dcg, male protagonist, group sex, hardcore, mind control, teasing, vaginal sex, anal sex, cosplay
Censorship: No
Language : English


аbout:
This is a very early tech demo version of Lab Rats 2
Lab Rats 2 – Down to Business.
Lab Rats 2 is set shortly after the events of the Lab Rats 1, but will not require any knowledge of it to enjoy. The game will focus on corrupting your female employees as you build your pharmaceutical empire. The game will feature procedurally generated girls, a detailed clothing and outfit system, and a complex sex system.

Version 0.37.1
Changelog:

*CHANGES AND ADDITIONS*
– Added Jennifer’s office as a location.
– Added Jennifer’s office lobby as a location.
– Added large sections of content to Jennifer’s storyline.
– Story content includes ability to convince Jennifer to get a boob job.
– Added new randomly generated character related to Jennifer’s boss.
– Added start of storyline related to Jennifer’s boss.
– Added ability to visit Jennifer at work.
– Edited Jennifer’s schedule so she is at work during the day.
– Added ability to visit Jennifer’s office lobby and ask for her to come down and visit you.
– Improved internal logic for how outfits should be worn.
– Added is_wearing_uniform() function for People. Many events that checked if outfits did or did not match uniforms now properly implemented.
– Added basis for the new phone system.
– Added ability to text girls and ask where they are right now.
– Updated all dialogue calls to use Person “dialogue” instead of Person.char “dialogue to integrate with text system.
– “Wait” or “Sleep” options now always take priority in the action list.
– “Go somewhere else” option now takes second priority in the action list.
– Updated all events that made reference of texting to use the texting system.
– Added event paths that can generate infractions when you find a girl masturbating at work.
– Removed Obedience requirement when asking a girl to stop masturbating at work, and added a refusal branch for the event.
– Increased happiness impact of liking/hating certain days.
*BUG FIXES*
– Fixed taboo dialogue crash when paying a girl strip for you.
– Fixed strip dialogue cascading properly when a taboo break was triggered.
– Fixed crash in catfight event cause by improper group redraw call.
– Fixed crash caused when you’re caught in an affair.
– Fixed a crash when you go home with a slutty date.
– Fixed girls not properly returning to their uniforms after they had been commanded to strip.
– Fixed many events improperly checking if an outfit being worn was the characters uniform.
– Corrected logic error in “review_outfit” code.
– Fixed crash in the “horny at work” random event.
– Fixed several crashes in investment opportunity random event due to incorrect variable names.
– Corrected Jennifer not properly moving from her office when you ask to see her.
– Fixed incorrect logic when checking if a girl will ignore your set uniform.
– Fixed incorrect logic when adding serum during the game night event.
– Fixed introvert personality not being picked when generating random characters
– Fixed crash when calling taboo break dialogue during strip scene.
– Refined the clothing item comparison function to incorrectly identifying to items as being the same when they differ in colour, pattern, ect.
– Fixed end of day crash when girls masturbate to relieve arousal.

Version 0.36.1
Changelog:

*CHANGES AND ADDITIONS*
– Outfit designer now presents clothing items ordered by clothing layer, followed by sluttiness modifer.
– Added clothing layer tokens. Outfit designer now displays what layer a piece of clothing covers.
– Outfit designer is now handed the same slut limit as the outfit section screen when an outfit is created inside of it and prevents an outfit from being created if it is too slutty.
– Outfit designer now displays slut limit, if one exists, on the save button.
– Outfit designer now displays only the sluttiness for the relevant outfit type, instead of listing all of them.
– Events that brought up the outfit selection manager now let you duplicate clothing items even if they are too slutty for the event.
– Girls no longer take control when having sex if you try and leave after you’ve made them cum.
– “Help Jennifer with dinner” option now allows you to give serum to Rebecca and Gabrielle if they are present.
– Sex reports now include if the encounter was in public or not. Other events can use the information for dialogue, ect.
– Most encoutners where you fuck a girl now trigger a “sex_report” dialogue. Varies by personality, special role, stats, and what was done in the encounter.
– Refactored information for dates. Date descriptions are now in dates.rpy.
– “Go home with her” part of the dinner date is now it’s own label so it can be called from multiple events.
– Added “turn her down” option when you go home with a girl and she’s open to being seduced.
– Added affaire-role specific date seduction dialogue.
– Added girlfriend role specific date seduction dialogue.
– Girls can now invite you back to their place after a movie date.
– Generalised strip function now supports girl stripping in any position, not just their default pose.
– Adjusted handjob and blowjob positions so a girl can usually bring you to orgasm if they have any amount of skill and full energy.
– Added large event for Jennifer. Triggers with moderate Love/Sluttiness when you have a date planned with another girl.
– Using Obedience to pick a sex position now has a confirmation stage.
– Using Obedience to pick a sex position is now recorded and affects a girls reaction after.
– Girls with high arousal (50% of their max, modified by their oppinion) will masturbate at night, generating a small amount of sluttiness and reducing arousal.
– Increased total chance that a random morning crisis is generated.
– Increased total number of limited time events generated.
– Added half-off specific descriptions to the generalised strip description.
– Added multiple new ways for a girl to try and convince you not to fire her.
– Reduced prices when paying a girl to strip.
– Taboo breaks that would be triggered when paying girls to strip are now indicated with a text token
– Taboo breaks caused when a girl strips in a payed strip scene now trigger the appropriate dialogue.
– Now limited to groping a girl once per turn.
– Girls no longer stop having sex if an event forces a position that they normally would not allow.
*BUG FIXES*
– Fixed pregnancy dialogue not triggering properly in some situations.
– Fixed crash sometimes caused when a girl strips
– Fixed crash caused when an inappropriate behaviour infraction was generated.
– Fixed a number of typos, some causing minor incorrect event behaviour.
– Re-exported several backgrounds as .pngs instead of .jpg, which should fix crashes in some locations on Android.
– Fixed sleeping walk-in event being infinitely re-triggerable
– Fixed improper group draw call causing crash in catfight event.
– Fixed generalised strip function incorrectly supporting pulling clothing half off.
– Affair related fuck date no longer asks about a condom multiple times.
– Fixed occasional random crashes due to .zip file access collision.
– Fixed public sex sluttiness modifier not being cleared properly after the encounter.
– Fixed vagina region and wet nipple region offset being improperly stored, and thus not displaying correctly.

Version 0.35.1
Changelog:

– All distributions of Lab Rats now share a .zip file format for storing images.
– Rebecca outfit design event now allows you to select an existing outfit from your library if you want.
– Added support for facial accessories setting a mandatory special modifier.
– Jennifer and Rebecca will now only wear outfits to their weekly euchre games that the other would approve of.
– Added Pinafore clothing item.
– Added Frilly dress clothing item.
– Added Frilly shirt clothing item.
– Added Colourful Bracelets clothing item.
– Added Kitty Panties clothing item.
– Added Kitty Babydoll clothing item.
– Updated piledriver outro to be consistent with comdom useage and more properly tie into personality specific dialogue
– Updated some text to prevent overflow.
– Jennifer’s payment offer now triggers on Saturday morning instead of Friday night. Provides more opportunities to make use of serum effects.
– Bedroom walk-in event now leads directly into a conversation instead of kicking you back to the main room menu.
– Detailed person info screen now provides a hoverable and clickable button for active serum effects to show included serum traits.
– Updated serum select screen to leave serum tooltips up, allowing you to scroll through all effects for complex serums.
– Person info ui now only displays the bonus sluttiness due to arousal when arousal is higher than 20 (meaning the sluttiness bonus is at least 5)
– Expanded Rebecca dialogue branches when you have sex after drinking with her.
– “Keep going” option now displays energy and arousal costs for the next round.
– Tweaked Judge Outfit function so girls with an opinion about showing tits or ass judge those outfits more favourably.
– Added support for polcies with on_move functions.
– Updated out of uniform event. Is now a limited time event, chance of triggering based on difference between girl sluttiness and uniform sluttiness.
– Added large night and morning limited time event for Lily and Jennifer.
– Added immaculate conception style dialogue if you somehow manage to get a girl pregnant without actually breaking the appropriate taboo.
– Changed how the bathroom location is defined and when it’s background is shown in some events.
– Added simple .zip error handling to avoid most issues while grabbing files.
– Added November patron rewards
– Added multiple outfits using new clothing items.
– Small talk Love gain is now capped at 20.
– Virgin Killer bottom is now layer 3 (overwear), letting girls wear skirts/pants underneath.
– Transitioning between positions no longer prompts a second time for you to put on a condom.
– Mandatory special uniforms are now worn for the rest of the work week instead of just until the end of the day.
– Added finer gradations for opacity in clothing manager.

*BUG FIXES*
– Fixed background buttons still being clickable while the serum select screen was being shown.
– Fixed sexual performance reward giving incorrect results based on outcome.
– Fixed person info ui not being tied properly to screen layers.
– Fixed a set of facial types not being enabled on android and not being used.
– Fixed training seminar event displaying the improvment as if it applied to the current person being talked to.
– Fixed dresses not properly displaying their top or bottom regions being moved when made half-off.
– Fixed other inconsistencies likely related to the above problem where the bottom of a dress was not properly identified as being linked to the top.
– Fixed the temporary happiness modifier to sluttiness not being removed after sex.
– Fixed anchoring code not properly recognising when some clothing can be moved half-off.
– Fixed Summer Dress Clothing item counting as underwear.
– Fixed garter and fishnets clothing item improperly displaying pattern.
– Fixed infractions not properly reporting how many days they were valid for.
– Fixed error when using Obedience to have a girl strip
– Fixed infinite loop when having girls strip during broken AC event.
– Fixed birth control influence on asking for a condom being inverted.
– Fixed incorrect Emily masturbation sluttiness requirement.
– Fixed “begs you to finish” option being infinitly repeatable when you stop having sex early.
– Fixed background sometimes not changing properly when Gabrielle’s storm-in event triggers.
– Fixed some dresses that contained underwear layer components being listed as valid for overwear outfits.
– Fixed deepthroat outro text overrun.
– Fixed weekly euchre game not properly recognising when it’s triggered before.

Version 0.34.1
Changelog:

*CHANGES AND ADDITIONS*
– Refactored several sections of code to improve maintainability and modability.
– Roles may now have functions assigned to them that are run on each turn, during each move phase, or on the end of each day.
– Added support for dynamically modified character dialogue.
– Extended Ren’py support for Person, dialogue may (and should, to support dynamic dialogue changes) be written as the_person “dialogue”, instead of the_person.char “dialogue”
– give_serum function now returns the serum given instead of True, if any. If nothing is given returns False.
– Added generic strip description function to help centralise a number of related event actions.
– Added infraction Class and related functions
– Added punishment system. Each infraction has a severity ranging from 1 (least serious) to 5 (most serious). More serious infractions unlock more severe punishments.
– Added 3 severity 1 punishments
– Added 3 severity 2 punishments
– Added 3 severity 3 punishments
– Added 3 severity 4 punishments
– Added 2 severity 5 punishments
– Added office punishment policy. Unlocks basic punishment options and the ability to record infractions for a number of things.
– Added corporal punishment policy. Unlocks physical punishment options
– Added three other punishment related policies.
– Replaced several of Jennifers event specific strip descriptions with a call to a generalised function, providing more varied feedback.
– Jean hotpants now only constrain the pelvis region (removed upper legs), reduces over-constraining when tall boots and other legwear is worn.
– Business vest now hides stomach region when half-off, more accurately matching the way it would be opened.
– Birth Control field in the detailed girl information screen no longer contains perfect information, now is updated any time a girl tals about her BC.
– Updated several Rebecca events to use generalised strip function, making it more descriptive and complete.
– Updated several Lily events to use generalised strip function, making it more descriptive and complete.
– Added group display support to the generalised strip function.
– Updated the Lily and Jennifer insta-pic event to use the generalised strip function.
– Updated the tit comparison break event to use the generalised strip function in a number of branches.
– Added personality based grope rejection dialogue.
– Updated naked_strip, underwear_strip, and top_strip commands to use generalised strip function.
– Strip_naked command now has girls ask if you want them to take off their footwear.
*BUG FIXES*
– Fixed android file system access.
– Fixed a number of typos.
– Fixed crash in case where group display had primary speaker removed from group
– Fixed work jerkoff event improperly displaying the group in some cases.
– Fixed employees not being properly removed from one department when transfered to another.
– Fixed girls not clearing from screen after some events.
– Fixed Alexia photography option being available before she had brought up the subject in the first place.
– Fixed some events always using taboo break dialogue, even if that taboo had already been broken.
– Fixed clothing items not allowing lower level items to be pulled half off properly.
– Fixed facial accessories that varied with expressions not being properly displayed.
– Temporarly sluttiness gains no longer contribute to goals that require core sluttiness to be raised.
– Fixed one girl not stripping in tit comparison break event.
– Free_Memory() is now called before and after generating group of candidates, reducing memory usage.
– Improved serum review screen. Clicking on a design now locks it, letting you move over to the tooltip and scroll to see full details for complex serums.

Version 0.33.2
Changelog:

*CHANGES AND ADDITIONS*
– Added support for characters being drawn on different layers. By default there are now 4 layers for characters (which may then have an arbitrary characters on each layer).
– Added support for adding extra character drawing layers if needed by mods.
– Added support for drawing multiple characters at the same time.
– All character displays are now anchored from the bottom instead of the middle, making height consistant when multiple characters are drawn together.
– Added GroupDisplayManager class. Provides support for tracking and drawing multiple characters as a group, as well as updating single characters.
– Updated Mom/Lily insta-pic event to display both characters at once
– Updated Friends help friends be sluts random event to dislay both characters at once.
– Updated Emily intro event to show both characters at once.
– Updated Emily/Christina study recap event to show both characters at once.
– Updated Emily/Christina dinner event to show both characters at once.
– Updated catfight random event to show both characters at once.
– Updated AC random event to show all characters at once.
– Updated futuristic serum research event to show all characters at once.
– Updated aunt/cousin intro events to show all characters at once.
– Updated aunt/cousin moving events to show all characters at once.
– Updated horny at work event to show all characters at once.
– Added a no_animation flag that can be handed to any draw request to prevent default animations from being applied.
– Only characters adjacent to the primary speaker are animated, to reduce performance impacts.
– Characters in the resume select screen are no longer animated.
– Optimized character animation code. Characters now display more quickly after a draw call and have a massively improved frame rate while multiple characters are being drawn.
– Expanded horny at work event to be more aware of how many people are in the room.
– Added options to the friends help friends be sluts event to just ignore the girls.
– Added new evening event involving Jennifer, Lily, and Rebecca.
– Added new dialogue branch when having sex with a girl who likes creampies. May ask you to take off a condom at the last minute.
– Added patron reward content.
– Daily serum dosage policy now only applies a dose on a week day.
– Standardised “judge_outfit” function now used whenever a girl reviews her outfit.
– Opinion on lingerie now has a girl treat an outfit as more/less slutty instead of changing sluttiness for wearing it (up to 8 points in either direction).
– Updated scheduling code, allowing for girls to have different destinations depending on the day.
– Added new limited time event triggered while at work. You may discover slutty employees who are masturbating while at work.
*BUG FIXES*
– Fixed an issue with half-off clothing that was leading to clothing not being correctly anchored when stripping.
– Fixed several incorrect title references (“your employee” instead of “their name”)
– Fixed Lily checking incorrect outfit name when adding new instapic outfit to her wardrobe.
– Fixed crash when demanding a blowjob.
– Fixed crash when Gabrielle gets a boob job.
– Fixed several typos and crashes caused by incorrect variable references

Version 0.27.1
Changelog:

– Some purchased policies can now be toggled to be active or inactive. Some policies are always active when purchased.
– Added support for policy fuctions when applied, removed, on each turn, or on each day beginning.
– Redesigned policy purchase screen. Now allows you to select a policy without purchasing it, instead of requiring you to hover.
– Adjusted policy purchase screen style to match the rest of the game.
– Some policies now require lower level policies to be active before being activateable.
– Active policies that are required by other active policies can not be disabled.
– Policy info screen now shows what other policies are preventing you from enabling/disabling a policy.
– Uniforms may now be invalid if uniform policies are deactivated after they are defined. Invalid uniforms will not be worn until the appropraite policies are activated.
– Girls will change out of newly invalid uniforms if they are not naturally slutty enough to wear it anyways.
– Added a disabled slug to set daily serum action when policy is owned but disabled.
– Added full suite of taboo break dialogue for Rebecca.
– Removed generic “Seduce” option.
– Added “Grope” option, available on all girls once sluttiness is 5 or higher.
– Added multiple tiers to grope action, leading to entering the normal sex system at high enough Sluttiness.
– Added “Command” option, available on all girls above 100 Obedience.
– Moved “Command her to take serum” option into the general “Command” menu.
– Added “Command her to let her touch you” option. Allows you to enter the normal sex system at high enough Obedience.
– Added public sex check and dialogue to grope and command sex options.
– Redid flirt dialogue, now has three tiers for different levels of Love. Highest level may also lead into sex system.
– High or low happiness now has a minor effect on sluttiness.
– Added “Command her to strip” option, with three possibilities: Show me your tits, show me your underwear, and get naked.
– Girls will now only attempt to take control if you try and stop having sex when they have at least some (30+) energy.
– Removed generic option to “give” anyone serum (note: you can still “Command” someone to take it).
– Moved policy based requests for employees to test serum to an employee specific action.
– Implemented support for partial clothing based on body regions, available to modders to make use of.
– Slightly expanded “Kiss me” option for early Mom morgage help payments.
*BUG FIXES*
– Fixed another crash source for Macs with animation system.
– Fixed incorrect transition call going from skull fuck to deepthroat.
– Reduced max available rollback to reduce eout of memory errors.
– Fixed incorrect strip list implementation that would result in skipping strip transitions and progression.
– Fixed position taboos not breaking when a girl took control.
– Fixed stripping not breaking a taboo when a girl did it.
– Fixed incorrect boob and ass animation mask being used during animated strips using a characters default pose.
– Fixed incorrect outfit check for company model.
– Fixed several crashes caused by incorrect function calls.
– Fixed girls talking to themselves instead of you wnen you ask them to lunch.



Version 0.26.1
Changelog:

*CHANGES AND ADDITIONS*
– Rerendered high socks to have a flat colour base version.
– Added two tone pattern to high socks.
– Added gradient pattern to high socks
– Added two tone pattern to medium socks
– Added two tone pattern to short socks.
– Added two tone pattern for plain panties.
– Added two tone pattern for panties.
– Added two tone pattern for cotton panties.
– Added new ass jiggle animation.
– Added new tit jiggle animation.
– Some stripclub scenes now use ass jiggle animation.
– Tit fuck position now uses tit jiggle animation.
– Introduced taboo system: Unique dialogue and small sluttiness penalty the first time you do something new with a character.
– Lowered condom request threshold to account for the new condomless sex taboo.
– Added a common name for all clothing items, used in some dialogue instead of the more descriptive name used for menus and the clothing designer.
– Rerendered tube top to remove default text.
– Added a text pattern for tube top.
– Addd a text pattern for panties.
– Added a text pattern for tshirt.
– Added a text pattern for booty shorts.
– Adjusted many events to reference and break relavent taboos, usually at a lower sluttiness point than is possible with normal sex/interactions
– Added full suite of taboo break dialogue for introvert personality.
– Added full suite of taboo break dialogue for relaxed personality.
– Added full suite of taboo break dialogue for reserved personality.
– Added full suite of taboo break dialogue for wild personality.
– Added full suite of taboo break dialogue for Mom.
– Added full suite of taboo break dialogue for Lily.
– Added correct disabled colouration to “tell them to strip” option in workplace AC breakdown event.
– Outfit taboos are automatically broken when talking to a character (underwear, bare tits, or bare pussy as appropriate).
– Added dialogue when outfit taboos are broken when talking.
– Added a taboo break symbol to the position select for positions that would break a taboo if selected.
– Expanded tooltip for positions that would be effected by taboos to explain their effect.
– Updated menu labels and tooltips for common work actions.
– Family members now consider anal sex less slutty and vaginal sex more slutty than unrelated people.

*BUG FIXES*
– Fixed incorrect sluttiness check in a girlfriend text random event.
– Prevented possible division by 0 when creating low production cost serums.
– re-rendered quarter cup bustier to eliminate clipping
– Fixed incorrect animation image scaling on non 1080p monitor resolutions.
– Fixed incorrect sluttiness check when on a fuck date with a girl.
– Fixed crash related to incorrect taboo break scene call.
– Corrected animation image scaling when played in a non-16×9 resolution window.
– Fixed error in cowgirl sex position checking for upper body nudity.
– Fixed incorrect emotion call in text sent from Mom.
– Fixed two incorrect outfit changes in an employee crisis.
– Removed redundant text size definition for text in menu creation code.
– Updated animation code to support Mac implementation of openGL.
– Fixed incorrect implementation of Ren’py openGL support for Linux machines, which was causing a crash with the animation system.

Version 0.24.1
Changelog:

– Fixed affairs not being possible to start due to improper orgasm check.
– Fixed crash when walking on on Jennifer undressing.
– Fixed two issues with the “Bring your daughter to work” random event that prevented it from triggering.
– Fixed “Breeding Material” title not appearing properly as a possible title for a girl.
– Fixed multiple instances of “girl_orgasms” or “guy_orgasms” instead of the correct “girl orgasms” and “guy orgasms”
– Fixed an infinite loop when a girl takes control of a sex session but no object is corrected.
– Fixed girls making use of the wrong object while having sex after taking control of the session.
– Fixed bug when transitioning to tit fucking.
– Fixed dress-style clothing items not being properly removed when stripped off during sex.

Version 0.23.2
Changelog:

Lab Rats 2 v0.23.1 had a couple of bugs, the most critical of which prevented saving/loading when any character had a saved limited time event. I’ve fixed the cause and v0.23.2 is now available.
While I was at it I also fixed up a few other bugs that were reported, including a few crashes inside the sex system and the ability to level up energy beyond the intended max.

Version 0.23.1
Changelog:

– Added player facing sex records to detailed person info screen.
– Introduced energy. Energy is used for various daily actions, as well as during most positions while having sex.
– Rewrote sex system. Each position now costs both parties energy, with the amount of energy varying depending on what is being done.
– Removed stamina. Events and actions that previously required stamina now use energy instead.
– Added ability to increase max energy by spending experience. Each point of experience spent increase max energy by 20, up to 200.
– Sleeping at the end of the day restores 80 energy, and each time unit passed restores 20. Waiting around instead of working restores 30.
– Cumming no longer ends an encounter with a girl. Instead, you will reset to 0 arousal and “soft” until you reach 10 arousal.
– Updated postions to know which ones need the main character to be hard.
– Just having sex no longer makes a girl more slutty. Instead, climaxing while performing a slutty position causes a girl to gain sluttiness.
– Male orgasms now increase a girls obedience.
– Female orgasms give bonus obedience if the girl was ordered to do the position in the first place.
– Updated all positions that relied on the main character climaxing or causing a girl to climax to play nicely with the new system.
– Added new handjob position, girl controlled.
– Added new titfuck position.
– Added new cunallingus position.
– Added pubic hair. There are now 5 different styles in the game, all appropriately shaded for the hair colour of the girl.
– Added new virgin killer sweater clothing item.
– Added new string panties clothing item.
– Added new strappy bra clothing item.
– Added new strappy panties clothing item.
– Added new serum side effect: accidental sedative reduces maximum energy of recipent for the duration
– Added new serum side effect: slow release sedative reduces energy recovery of the recipient for the duration.
– Added new serum trait: Caffine infusion increases the recipients max energy for the duration of the effect, but lowers obedience.
Added new serum trait: Refined Stimulants increases the recipient max energy for the duration of the effect.
– Added new serum trait: Libedo Stimulant increases the recipients max energy as well as providing a boost to sluttiness for the duration.
– Chatting with someone now costs energy instead of advancing time.
– Updated message for employe performance review when the employee has been too recently hired, vs. too recently reviewed.
– Added ability to move groups of 5 or all serum while trading serum between inventories.
– Added several new outfits using the new clothing items.
– Relaxed trigger for one of Gabrielle’s storyline event when caught in Lily’s room.
– Added support for random events that take place when you enter a space or talk to a person. These events are generated and remain valid for a number of turns before expiring if not triggered.
– Updated inheritance behaviour of several functions.
– Changed implementaiton of pre-existing “ask for a new title” event to use the new limited time event system instead of having a unique implementation.
– Added new random event for Lily when entering her room.
– Added new random event when entering Lily or Mom’s room.
– Added new random event when entering the kitchen with Mom in it.

Version 0.21
Changelog:

– Added new blackmail material for Gabrielle, as well as multiple variant options for how to gather it.
– Added ability to explore downtown, which sometimes generates random events.
– Added new stripclub location. Can be discovered by exploring downtown.
– Added small wardrobe of stripper outfits, used by girls when working in the strip club.
– Added option to watch a girl strip in the strip club, as well as throw tips onto the stage.
– Added multiple random events that can happen when exploring downtown.
– Added “prostitute” role. When encountered they can be paid for sex, but will not be seduced unless their love is above a threshold (Currently 20).
– Differentiated climax response dialogue based on what type of sex is happening (foreplay, oral, vaginal, anal)
– Added two new options to Gabrielle’s blackmail list, unlocked when the second tier of blackmail information is gathered.
– Added cash payment phase to Nora’s storyline. Doing additional work for Nora provides funds as well as unlocks next phase.
– Added three more Nora research serum traits.
– Added special serum phase to Nora’s storyline. By studying unique individuals and providing reports to her she can develop powerful, unique serum traits.
– Added 10 new special serum traits, each unlocked by studying a unique type of person who has been corrupted.
– Added alternative path that unlocks Nora’s storyline even if you do not choose to use her to advance your research, as long as you have talked about the possibility.
– Added “Company Model” role, which has taken over some of the content previously exclusive to Alexia.
– Modified Alexia’s storyline to work with the new company model role. Following Alexia’s storyline lets you put her in place as your model earlier than normal and without any additional cost.
– Added “Marketting License” business policy that unlocks the ability to assign the company model role. A company model can be asked to start an ad campaign for you, resulting in higher prices for all serums sold.
– Added new “Anal Doggystyle” sex position.
– Goals can no longer repeat when scrapped.
– Goals will no longer appear if they would be completed instantly.
*BUG FIXES*
– Fixed all potential employees (and all other one-off randomly generated characters) creating home locations, instead of just the ones that were hired. Should massively reduce end game memory usage.
– Fixed possibility to loop through Nora event repeatedly after she had been contacted the first time.
– Fixed error in one brach of the company model photo shoot event.
– Fixed characters not respecting their scheudles depending on how they were set.
– Fixed checks for outfits sometimes returning nothing, resulting in crashes.
– Reduced save filesize and general responsiveness by removing unused internal connections list that was caching poorly.
– Fixed names being improperly reported in some events.

Version 0.20.1
Changelog:

– Added new blackmail material for Gabrielle, as well as multiple variant options for how to gather it.
– Added ability to explore downtown, which sometimes generates random events.
– Added new stripclub location. Can be discovered by exploring downtown.
– Added small wardrobe of stripper outfits, used by girls when working in the strip club.
– Added option to watch a girl strip in the strip club, as well as throw tips onto the stage.
– Added multiple random events that can happen when exploring downtown.
– Added “prostitute” role. When encountered they can be paid for sex, but will not be seduced unless their love is above a threshold (Currently 20).
– Differentiated climax response dialogue based on what type of sex is happening (foreplay, oral, vaginal, anal)
– Added two new options to Gabrielle’s blackmail list, unlocked when the second tier of blackmail information is gathered.
– Added cash payment phase to Nora’s storyline. Doing additional work for Nora provides funds as well as unlocks next phase.
– Added three more Nora research serum traits.
– Added special serum phase to Nora’s storyline. By studying unique individuals and providing reports to her she can develop powerful, unique serum traits.
– Added 10 new special serum traits, each unlocked by studying a unique type of person who has been corrupted.
– Added alternative path that unlocks Nora’s storyline even if you do not choose to use her to advance your research, as long as you have talked about the possibility.
– Added “Company Model” role, which has taken over some of the content previously exclusive to Alexia.
– Modified Alexia’s storyline to work with the new company model role. Following Alexia’s storyline lets you put her in place as your model earlier than normal and without any additional cost.
– Added “Marketting License” business policy that unlocks the ability to assign the company model role. A company model can be asked to start an ad campaign for you, resulting in higher prices for all serums sold.
– Added new “Anal Doggystyle” sex position.
– Goals can no longer repeat when scrapped.
– Goals will no longer appear if they would be completed instantly.
*BUG FIXES*
– Fixed all potential employees (and all other one-off randomly generated characters) creating home locations, instead of just the ones that were hired. Should massively reduce end game memory usage.
– Fixed possibility to loop through Nora event repeatedly after she had been contacted the first time.
– Fixed error in one brach of the company model photo shoot event.
– Fixed characters not respecting their scheudles depending on how they were set.
– Fixed checks for outfits sometimes returning nothing, resulting in crashes.
– Reduced save filesize and general responsiveness by removing unused internal connections list that was caching poorly.
– Fixed names being improperly reported in some events.


Changelog Version 0.15.1 :
– Refactored and redesigned serum design system.
– Eliminated status effects from game.
– Serum traits now have on_turn effects that are processed directly.
– Added primitive serum production trait that begins the game researched.
– All serums now require a production class trait which dictates how many traits and production points it costs.
– All serum traits now have a chance to generate a side effect when they are included in a serum design.
– All serum traits now have a mastery level. The chance to develop a side effect is divided by the mastery level.
– Added long list of side effects.
– Added new class of morning crises. These only trigger at the beginning of a new day.
Added new “morning suprise” crisis at home.
– Added new “mom selfies” event.
– Updated research screen to support trait mastery.
– Spending time with a girl who is under the effect of a serum increass mastery with that serum.
– Serums can be studied indefinitely to reduce the side effect creation chance.
– Improved date descriptions for family members
– Added “Cowgirl” image set. Currently used for one event.
– Added internal support for girls taking charge during sex.
– Added presplash image to desktop and mobile versions.
– Added new Mom and Lily morning event.
– Section of date dialogue is now differentiated by personality type.
– Added new tutorial screen explaining serum mastery.
– Added new Lily only morning event.
*BUG FIXES*
– Serums that change sluttiness no longer contribute to goals that require active corruption.
– Serum completion crisis no longer teleports employee in on the weekend to present you the thing you just made.
– Arousal now resets after having sex on a date.
– Corrected Sunday being considered a paid day and Friday being considered a weekend.
– Fixed winner of catfight crisis not having obedience or happiness raised.
– Fixed inverted obedience check when highly aroused and stripping.

Changelog Version 0.14.1 :
– Added “love” stat for girls. Characters wtih high love will have higher sluttiness when you are in private and be more devoted to you. Characters with low love will have a penalty to sluttiness all the time.
– Family members do not recieve the positive sluttiness modifers from Love.
– Added support for sub maps on the main map screen.
– Added distinct homes for each character.
– Added ability for MC to discover where characters live and visit them.
– Added character home sub map, to let you visit characters who’s home you know about.
– Updated “out of uniform” crisis. Characters who love “not wearing anything” now gain love and have no happiness drop when they are told to strip and work naked.
– Updated all existing role events, crises, and actions to affect love when apporpriate.
– Added support for menu tooltips.
– Created “Employee” role, which is given to all employees when they are hired.
– Moved all existing employee based interactions into the “special action” menu.’
Refactored “Action” class. Added tooltip support and much more comprehensive control over how buttons are displayed.
– Crises involving Mom and Lily now take Love into account when deciding how comfortable they are with you.
– Added 4 new panty clothing items and 2 new bra clothing items.
– Added new random event for Lily.
– Added new outfits using new clothing items.
– Added new “performance review” action for employees. Can be performed once a week.
– Rewrote sections of night time visit crisis to work better with new living arangements.
– Removed mandatory “Talk with” action that was associated with the new serum crisis to avoid double time skips.
– Characters are now more likely to ask for permission when stripping if they are highly obedient.
– Added new nightime crisis involving mom at moderate sluttiness and love.
– Clicking on a text input field in the character creation window now auto clears the default text.
*BUG FIXES*
– Characters who are fired will now stop showing up for work.
– Characters no longer recieve a happiness boost when you insult their work.
– Added clock symbol to menu options that will advance time.
– Expanded small talk option. Knowing a girls opinion on a topic will result in a larger love increase.
– Refactored “Chat with her…” menu screen to make future content additions easier.
– Removed limitations on how often you can chat with a girl.
– Added time advancement to most events where you chat with a girl.

Changelog 0.12.1:
*CHANGES AND ADDITIONS*
* Wardrobes are now imported from .xml files stored in the /wardrobes folder.
* Exported outfits are now placed in the Exported_Outfits.xml file in the /wardrobes folder.
* Character last name is now entered on the character creation screen.
* Created unique “Lily” personality type.
* Created unique “Mom” personality type.
* Added Mom’s Bedroom and Lily’s Bedroom locations.
* Added tabboo modifier to sluttiness when trying to seduce someone related to you.
* Rewrote game introduction to include new family members.
* Removed personal funds from the game. The business bank account now also acts as the players reserve of cash for all purposes.
* Added position specific orgasm descriptions.
* Rerendered tube top clothing item to reduce clipping (more work still needed).
* Added Summer Dress clothing item.
* Added Wide Lace Choker clothing item.
* Added new Mom specific crisis.
* Added several new Lily specific events which come up several days after the game has started.
* Characters now have internal schedules that they will try and follow. Currently this duplicates previous work-home schedule with the exception of your family, who go home earlier.
* Added new facial design.
* Added Patron rewards, including new outfits and a new predefined character.
* Added “Ahegao” sex goal: give the same girl multiple orgasms in a row, in a single session.

Changelog 0.11.1:
*CHANGES AND ADDITIONS*
* Major additions to “against_wall” sex position descriptions.
* Major additions to “blowjob” sex position descriptions.
* Major additions to “deepthroat” sex position descriptions.
* Major additions to “doggy” sex position descriptions.
* Major additions to “kissing” sex position descriptions.
* Major additions to “missionary” sex position descriptions.
* Major additions to “piledriver” sex position descriptions.
* Added tubetop clothing item.
* Added vest clothing item.
* Added eyelid shadow makeup item.
* Added full eyeshadow makeup item.
* Added lipstick makeup item.
* Added blush makeup item.
* Added large “workplace flirting” crisis with several tiers and multiple branching paths.
* Girls arousal gain from a position that she does not think is slutty when she is highly aroused is halved.
* Rebalanced sex position arousal gains to be more uniform in the time it takes for someone to climax.
* Added kissing facial modifier and implimented it in the kissing scene.
* Deepthroat scene now makes use of blowjob facial modifier.
* Outfit manager now has text readout of RGB values
* Outfit manager now allows direct text input to set RGB values
*BUG FIXES*
* Fixed bug in AC stripping crisis.
* Fixed bug in workplace flirting crisis.
* Fixed improper logging event in broken AC stripping crisis.
* Fixed typo in “conservative outfit” opinion.
* Fixed character not reassuming sex position after having clothign stripped off.
* Fixed facial design not being used despite art assets existing.

Changelog 0.10.1:
*CHANGES AND ADDITIONS*
* Serums that increase sluttiness now increase core sluttiness and temporary sluttiness.
* Added support for sprite animations when pieces of clothing are removed.
* Changed all appropraite uses of clothing being removed to use a fade out animation.
* Orgasms can no longer increase core sluttiness any higher than the position maximum allowed for temporary sluttiness.
* Added “…” to menu options that lead to more menues instead of being an instant action.
* Added extra actions in water spilled crisis.
* Added character opinions. Characters will love, like, dislike, or hate a large number of topics.
* Character opinions are split between regular opinions and sexy opinions/kinks.
* Character opinions are partially tied to their personality types. Characters with the same personality are likely to share some opinions.
* Overhauled NPC detailed information screen. Now shows character opinions, special roles, and is in general far more visually appealing.
* Character opinions are now hidden when you first meet a person. Interactions will reveal likes/dislikes as they are relavent.
* Added option to make small talk. Characters will reveal an opinion that they hold. Opinions about sex or other risque topics will only come up at higher sluttiness levels.
* Characters who dislike or hate smalltalk will become less happy when you make small talk with them. Characters who like or love it will have a larger happiness boost.
* Overhauled interview screen.
* Added four new business policies that reveal character opinions. The last level aslo reveals applicant sex skills.
* Overhauled popup screen. Popup information is now stored in a text log in the bottom right of the screen that can be moved up and down to show more or less.
* Added multiple approaches when trying to seduce a girl. Obedient girls are more likely to listen to demands, slutty girls are more likely to be swayed by offers of pleasure.
* Added situational modifiers for your approach while having sex.
* Added situational modifiers for what you’re having sex on.
* Added option to “find somewhere quiet” or have sex out in the open. If out in the open other characters in the area will comment on it, with their reaction depending on their own sluttiness.
* Girls now respond back when having sex in public and another character comments on it.
* A characters happiness now floats back towards 100 over time. Each day their happiness will float 1 point towards 100 for every 5 points above or below 100 they are.
* Reworked staff overview screen. Select staff button will now always be visible when appropriate and visble appearance has been improved.
* Most opinions have minor effects spread throughout the game. Most normal opinions give small boosts or penalties to happiness. Most sex related opinions give boosts to sluttiness or arousal.
* Updated tshirt, long tshirt, tanktop, pencil skirt, and booty short renders to fix poke through issues.
* Expanded deepthroat scene description as proof of concept for future position expansions.
* Arousal now adds 25% of it’s value to sluttiness during sex instead of 50%
* Tweaked sluttiness values for some pieces of clothing.
* Changed suggestability description to %chance of temporary sluttiness into core sluttiness in main person UI.
*BUG FIXES*
* Fixed off by one error with heart displays that was resulting in them displaying one heart segment too few.
* Allowed temporary and core sluttiness to go negative to prevent any bugs when applying and removing negative sluttiness amounts.
* Fixed strip menu improperly returning to sex if a piece of clothing could not be removed.
* Fixed a number of improper random calls that skewed probability to the last option provided in a list.

Changelog 0.9.1:
*CHANGES AND NEW ADDITIONS*
* Added improved internal support for characters stripping off clothing.
* Reworked strip branch of broken AC crisis. Girls can now strip down furthur, and you may watch multiple girls strip.
* Added new catfight crisis.
* Added two new hairstlyes: side-shaved short hair and short messy hair.
* Added new investent opportunity crisis.
* Added two new stat goals: employe count over X and bank account over X dollars.
* Added two new work skill goals: Personally Generate X supply and Add X number of uniform options.
* Added two new sex skill goals: Increase core sluttiness by X and cum inside X different girls.
* Refactored internal image drawing code for characters/outfits. No obvious effect but future changes will be easier to impliment.
* Refactored internal lookup method for clothing and body images. Should result in large performance increase across all platforms.
* Corrected opacity across all clothing items. Clothing should no longer be transparent unless it was suppose to be.
* Corrected brightness and contrast of many clothing items. Colouring should be more consistent across all items.
* Corrected brightness and contrast of hair colours. Colouring should be more consistent across all hair.
* Added new idle standing position.
* Characters now have 4 idle poses to choose from when they are randomly created instead of 2.
* Stamina is now considered a sex skill and can be improved like one.
* Stats, work skills, and sex skills are now capped at 4 during character creation.
* Stats, work skills, and sex skills are now capped during play. No stat/skill can be higher than 8.
* Added wait button available at all times, which is repalced by a “Sleep” button at the end of the day.
* Characters now use their default idle pose in the interview screen instead of all using the same pose.
* The size of your business is now capped, starting at 5. This cap can be raised with new business policies.
* Added six new status effects for use in future serum traits. Internal support provided for two more in the future.
* Added six new serum traits.
* Modified most existing serum traits. Serum production tiers no longer restrict what traits you can research from that tier.
* Office flirting crisis now makes use of walking away and back peek poses.
* Added garter belt and fishnets.
* Added lacy one piece underwear.
* Added one piece lingerie.
* Added initial kissing pose.

*BUG FIXES*

* Removed incorrect deepcopy in AC crisis that might have been causing general slowdown over long games.
* Fixed possible bug with dresses not being removed properly by some crises.
* Fixed crash in the uniform violation crisis.
* Fixed an improper reference to an employees name instead of the main characters name.
* Fixed possible crash bug caused by actions with disabled slugs.
* Fixed employee selection screen not displaying button to select employee if someone’s name caused a screen overrun.
* Fixed character font/colour not being shown properly in some crises.
* Fixed several crashes caused by improper event system calls.
* Fixed crash when opening “Do Something” menu while at max employee count.
* Fixed crash when it was impossible to construct a valid uniform out of provided uniform pieces.
* Fixed crash in rewritten AC event.
* Fixed “Face of the Business” goal not tracking progress.
* Fixed “Slow Release Dopamine” serum trait causing a crash when used in a serum.
* Fixed missing images for mouth cum dribble in the “walking away” pose.
* Fixed crash bug in uniform disipline crisis.
* Fixed crash caused when trying to complete the uniform creation goal.
* Fixed “Catfight” crisis not properly checking to see if there are actually two people around.
* Fixed crash caused by improper variable call in “Catfight” crisis.
* Fixed “Investment” crisis not properly checking to see if you had employees on hand.
* Fixed advanced serum research event improperly moving the main character before the event.
* Fixed “Investment” crisis not blocking out invalid choices.

Changelog 0.8.1:
*CHANGES AND NEW ADDITIONS*
* Added “Head Researcher” Role.
* Serum production traits now require special events triggered by the head researcher to unlock.
* Refined serum design and research selection screens as well as serum and trait tooltips.
* Improved serum trading UI.
* Expanded functionality of the business overview screen so it can be used to select employees during events.
* Added events unique to your head researcher that unlock improved serum, advanced serum, and futuristic serum production.
* Added ability to select and fire your head researcher.
* Happiness now tents towards 100 at a rate of 1/day if it is higher or lower at the end of the day.
* Added Stephanie as unqiue NPC.
* Expanded intro sequence. Stephanie now begins the game as your first head researcher.
* Added unique “Stephanie” personality with unique responses in several situations.
* Updated “Detailed Information” screen to be more visually appealing and easily readable.
* Updated serum completion crisis to allow you to select any of your R&D employees to test on, head researcher is always brought forward first.
* Added “Goals” system. Each catagory of experience (raw stats, work skills, and sex skills) have a goal associated with them. On completion you recieve a free point to put into any skill/stat in the catagory
* Added twelve basic goals to test “goals” based leveling system. More to be added over future updates.
* Improved character sheet screen, added ability to spend extra points on character sheet screen, and added goal updates to character sheet screen.
* Character sheet button now turns green when a goal is complete and waiting for you to collect your reward.
* Added new “wild” personality type.
* Employees now take the weekends off.
* Added goal UI to the standard main screen HUD. Shows current name and progress of your three active goals.
* Many dialogue branching options during sex now use effective sluttiness (sluttiness + arousal effect) instead of just sluttiness.
* Added new background for your apartment bedroom, kitchen, and lobby.
* Added special personality type used by one head researcher event.
* Slow Release Dopamine now lowers obedience by 2 instead of 5 per time chunk. Happiness gain remains the same at +5 per chunk.
* Starting character points lowered to 20 to balance the ability to increase them by completing goals.
* Added end of day message announcing the bonus to research based on their int. Each point of int above 2 of the head researcher gives +5% to research generated.
* Broken AC crisis event now requires the casual uniform policy before you can ask people to strip down.
* Characters are now only paid their daily salary on work days.
* Added “sitting” character position to be used in future events.
* Added sunglasses clothing item.
* Added modern glasses clothing item.
* Added big glasses clothing item.

*BUG FIXES*

* Fixed incorrect function call name causing crash.
* Fixed crash when assigning personal outfit to character.
* Fixed crash caused by displaying facial accessories.

v.0.7.1
As always ,a changelog (v0.6.1 to v0.7.1):
*CHANGES AND NEW ADDITIONS*
* Sluttiness below Core Sluttiness now returns to its default amount 4 times faster (4 per time chunk instead of 1).
* Clothing system has been redesigned. Outfits are now designed as one of three possible designations: underwear sets, overwear sets, and full outfits.
* Girl no longer asks if you would like her to wear an outfit when you add it to her wardrobe (redundent with option to ask her to wear an outfit directly).
* Added new underwear and overwear sets.
* Girls will have a 50% chance of picking their outfit each day from either a predesigned full outfit or a combination of underwear and overwear.
* Girls no longer remove overly slutty outfits from their wardrobe. They will instead only pick from the ones they consider reasonable.
* Modified all outfit view and selection screens to show full outfits, overwear sets, and underwear sets.
* Corporate uniforms are now stored as full wardrobes instead of being a single outfit.
* Girls will assemble their unfiforms from their departments specific wardrobe, the company wide wardrobe, and if nessesary their personal wardrobe.
* Modified uniform management system to accomodate new wardrobe system.
* Outfit creation screen now displays if an outfit is a valid overwear or underwear set, as well as it's sluttiness requirement for all three types of outfit.
* Standardized several main screen buttons to be the same size.
* Cumshots now leave visible effects on a girl.
* Highly Suggestable recruit policy removed as it conflicted with the new suggestability mechanic.
* High Obedience recruit policy now has no prerequisit and cost has been reduced.
* Expanded options to give serum to people. In the early game you now have several options available, including stealth, persuasion, demanding, and paying.
* The Mandatory Serum Testing policy has been divided into a paid serum testing and unpaid serum testing policy. Paid testing requires a cash reward each time it is used.
* Girls select a random assortment of underwear, overwear, and full uniforms to build their personal starting wardrobe from instead of having access to everything.
* Girls are now less likely to quit within the first two weeks of employment, with the total effect trailing off towards the end of the period.
* Refactored major sections of personality dialogue code to make it easier to add future personalities, roles, and tests to ensure all of the above work as intented.
* Added debugging support to personality dialogue to (hopefully) prevent dialogue branches from being introduced without being represented by all personalities.

Changelog 0.6.1:
*BUG FIXES*
* Fixed cause of massive slowdown, delays, and unresponsivesss.
* Fixed improper reference to character name in lab accident crisis.
* Disabled autosaves, which were creating a major slowdown in the game.
* Supplies can now only be integer numbers
* End of day screen panels no longer overlap.
* Revealing skirts and dresses no longer drastically increase sluttiness over nude levels.
* Serum traits list in serum design screen now scrolls to prevent text from running off the bottom of the screen.
* Rerendered camisole to reduce number of clipping issues.
* Fixed crash in strip tease crisis.
* Fixed bug with status effects where removing a trait would wipe all status effects from the serum.

Changelog 0.5.1:
* CHANGES AND ADDITIONS *
* Base serum duration is now 3 time chunks instead of 1.
* Suggestability system completly rehauled. Suggestion is now max of all serums, not additive.
* “Core” sluttiness added – the base value that the girl tends to return to without serum influence.
* Temporary sluttiness that is bled off is turned into core sluttiness with a 1% chance per point suggestability per time chunk.
* Temporary sluttiness has a cap of core sluttiness + suggestability + 10. Sluttiness gained above this cap bleeds off quickly.
* Obedience is no longer modified by suggestability.
* Seducing a girl now only gives 1/10th as much sluttiness as before (but is no longer modified by suggestability).
* Your business now has multiple serum production lines, starting with two. This lets you manufacture multiple serums at once.
* Each serum production line can be set to recieve a percentage of the total production points created by you and your staff.
* Serum production selection, production line weight, and production line auto-sell thresholds have all been combined into one screen

* Added “Long Hair” hairstyle
* Added “Boot Heels” shoes
* Added “High Heels” shoes
* Added “Heels” shoes
* Added “Sandal Heels” shoes
* Added “Plain Panties” underwear
* Added “Pencil Skirt” skirt
* Added “Lace Crop Top” shirt
* Added “Nightgown” dress/underwear
* Added “Belted Top” shirt
* Added “Camisole” shirt
* Added “Dress Shirt” shirt
* Added “Lab Coat” shirt

* Upper body clothing items can be marked as “tucked” when defined so they are drawn under rather than over lower body items on the same layer.
* Serums are now produced in batches rather than individually. Default batch size is 5. Value has been adjusted to remain proportional, production is now 5x easier.
* Added three new policies for increasing batch size.
* Added two new policies to unlock additional production lines.
* Added scroll bars to long choice screens, guaranteeing access to all options.
* Added # of serums sold and # of serums waiting to be sold to end of day screen.
* Improved Research Selection screen.
* Improved Serum Design screen.
* Added May Patron names, outfits, and character designs.
* Added additional default outfits.
* Added ability to export outfits into a text file for easy sharing.
* Relabeled some actions to be more descriptive.
* “Spilled Water” crisis grants smaller situational bonus to sluttiness than before.
* Improved View Serum Inventory screen.
* Modified sluttiness values of many clothing items.
* Added “blowjob” sex pose as well as variant blowjob facial poses for all emotions.
* Moved confirmation button for character creation to right side to read more naturally.
* Updated blowjob sex scene to switch between blowjob and talking facial poses when appropriate.

* BUG FIXES *

* Disabled autosaving – General program responsiveness should have improved.
* Giving a bonus now comes out of the player’s personal cash, not business cash.
* Fixed twin ponytail hair style using low res image set.
* Increased default image cache size by x3, should result in faster, smoother games across most systems.
* Fixed improper function call while stripping in “office flirt” crisis.
* Selling serum action no longer attempts to sell non-integer amounts of serum.
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