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Faerin - Mystwood Manor New Version 0.9.2 Full



Language: English, German, French, Russian, Portuguese, Chinese, Spanish
New Version 0.9.2 Full
Censored: No


1. Extract and run.

INC Patch:
Patch Instructions
Just copy the mapping file to the (root) game directory.

Mystwood Manor v0.9.2
Story
• Added a new tier 5 event for Catalina.
• Added 1 new event Miguel Alvarez.
• Added 1 new event for Diego Alvarez.
• Added 2 new events for Sophia Fernandez.
• Added a new event for Denise Farrow.
Gameplay/UI
• Added a new item.
• Added a new trait.
• Added language support for card and items.
• Added language support for skills and traits.
• Changed the trait system, now all girls get a trait per level, regardless of special “fixed” traits.
• Added different colors and symbols to differentiate the traits, and updates the tooltips.
• Closing the traits no longer resets the available options.
• Added a reminder dialog to pay off your debt, once you’ve made enough money.
• Added Traditional Chinese translation.
Story mode
• Locked all job related items in the general store.
Full version
• Added an option to the cheat console that prevents staff energy from going down.
Bugfixes
• Added error checking for playing videos.
• Lowered the volume of the logo animation.
• Fixed level requirements for Denise Farrow’s events.
• Added the ambitious trait back in.
• Fixed a bug causing Isabella to stop doing readings before getting all cards.
• The reminder to visit Isabella will automatically switch off when you have found all cards.
• Fixed a bug with one of the hints in the bank riddle.
• Fixed a bug causing the diamond earring not to reduce wage.
• Fixed a bug with the experience gain for the kitchen/restaurant, when there were multiple guests.

v0.9.1
Story
Added a new tier 5 event for Kay.
Added a new tier 5 event for Hana.
Added 1 new event for Miguel Alvarez.
Added 2 new events for Diego Alvarez.
Added 2 new events for Sofia Fernandez.
Added a new event for the cave.
Added a new event for the Royal Stag.
Added the general store to the map.
Added the lake to the map.
Added several new items.
Gameplay/UI
Implemented a bonus reward tier (all staff members will be naked).
Note: You will need to unlock this first, by completing a new event, and obtaining a special item.
Note: you can turn this on/off by (un)equipping the item.
Added images for the bonus tier for all girls with upkeep jobs.
Added a custom game icon for MwM.
Added staff descriptions to the profile page.
The statistics buttons now unlocks after the intro (like the cheat button).
Story mode is now available in the basic version as well.
Added translation for day and time in UI.
Changed the locations where some of the items can be found (this will not affect existing saves.)
Replaced the Unity splash screen with a new logo animation.
Bugfixes
Fixed a bug causing the bank dialog to only show 2 choices (instead of a third incorrect answer that gives a hint to helping you find the right answers.)
Fixed a bug causing the negative upkeep events to no longer trigger.
Fixed a bug causing cards to disappear during readings.
Fixed a bug with the bank event not showing on the map.
Fixed a bug causing the menu and UI not to change when a different language was selected.
Fixed a bug causing white portraits when using the auto-planner.
Fixed a bug causing the auto-planner to assign staff to unrenovated rooms.
Fixed a bug with the banker’s dialog, when paying off the debt before asking about Quinn.

v0.9
For this update I’ve added new scenes for Riley, Annika and Denise Farrow. I also expanded the main
storyline, and polished overall gameplay.
I hope you guys will enjoy it!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new tier 5 event for Riley.
• Added a new tier 5 event for Annika.
• Added 3 new events for Denise Farrow.
• Expanded the main storyline.
• You can now pay back your father’s debt to the bank.
Gameplay/UI
• Added the first 4 positive upkeep events (note: these have a small chance to trigger when
you assign a staff member to a hotel attribute that is already at 100%).
• Added images for the actions on the activity screens.
• Updated the map.
• You can now visit Isabella both in the evening and at night (instead of one of the two).
• Isabella will now grant you multiple readings per visit, if you have enough destiny points.
• Reduced the time dial animation length significantly.
Full version
• Added an option to skip & pass all guest interactions to the cheat console.
• Added an option to permanently lock the hotel attributes to the cheat console.
Bugfixes
• Fixed the love stat requirements for Julia, for Laura’s and Kay’s event.
• Fixed the nocturnal card to prioritize girls that don’t have full energy.
• Fixed a bug with the socialite card.
• Fixed the foggy renders in Nora’s last event.
• Fixed a bug causing checked-out guests to still show on the 2nd floor.
• Fixed a visual glitch in Isabella’s tarot readings.

v0.8.2b
For this update, I’ve added new scenes for Hana, and Nora Walsh reworked all the tarot cards and
fixed several bugs. Unfortunately, the tarot cards took way longer than I anticipated, so this update
will not have as many new scenes as usual.
To make up for this, next month will be a big content update.
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new tier 5 event for Hana.
• Added a new even for Nora Walsh.
Gameplay/UI
• Guests that check-in will now always choose the activity that is required to complete their
next event, until you complete it.
Note: you still need to have the required renovation and guest level.
Tarot cards
• I have finished and updated all of the tarot cards.
Note: Most of your cards will be converted properly, but cards that are no longer in the game
will be lost.
• Added all remaining tarot card images.
• Fixed the gender symbol on all tarot cards.
• Rebalanced and updated most tarot cards.
• Added several new cards.
• Added card title translations.
Bugfixes
• Fixed a bug causing staff members to be assigned to some of the rooms when they were
closed for housekeeping/maintenance.
• Fixed a bug causing guest scenes to trigger without having the corresponding room
renovated.
• Card names are now properly capitalized by Isabella.
• Fixed the scene with Laura and Kay (Laura used the wrong name for the MC multiple times).
• Fixed a bug with the check-in UI, when no guests were found.

New hot game from creator of mega popular game called “Man of the House” – Faerin.
In ancient woods the realms collide and thus the veil wears thin,
Spirits dwell and dreams shall haunt all those who stay within.
So take great heed and turn away when myst devours your sight,
Lest you get caught and forevermore lie trapped in endless night.​

New hot game from creator of mega popular game called “Man of the House” – Faerin.

v0.8.1
Story
• Added a new tier 5 event for Kay.
• Added a new tier 5 event for Annika.
• Added 3 new guest events for Nora Walsh.
Gameplay/UI
• Updated the menu screen.
• Made preparations for the upcoming early access release on Steam.
Bugfixes
• Fixed a bug causing staff members with 0 energy to be assigned by the auto planner.
• Fixed a bug causing the 2nd well dialog to trigger without talking to Orville about it.
• Fixed a bug causing tutorial dialogs to get stuck in a loop when using the reset action after
assigning Julia.
• Fixed a bug causing staff tooltips to remain on screen in story mode.
• Fixed a bug with the save/load screen when opening it during/right after skipping results.
• Fixed a bug causing Amanda’s reminder dialog to freeze up after checking out multiple guests.

v0.8.0.10 Full
Story
Added a new tier 5 event for Riley.
Added a new tier 5 event for Laura.
Added a new tier 5 event for Catalina.
Added 2 new guest event for Diego.
Added 1 new guest event for Nora.
Added 1 new guest event for Sofia.
Gameplay/UI
Implemented guest traits (and added the first one to Diego’s 2nd event as a possible outcome).
The staff screen will now switch to Julia’s profile during the staff tutorial.
Note: This will show up once more for existing saves, as I needed to add new flag for this.
Animations can no longer be enabled/disabled during dialogs (to prevent control issues).
Full Version
Implemented story mode (you will have to start a new game to play this).
Note: This removes ALL of the gameplay/management elements.
I don’t recommend playing the game like this, unless you ONLY want to see the story and character events.
Bugfixes
Fixed a bug causing the reroll counter to reset on every check-in.
Fixed a bug causing the new speed mechanic to loop when animations are turned off.
Fixed a bug causing two recruit dialogs in a row to freeze the screen.
Fixed a bug in order of events when multiple guests checked out and other events triggered at the same time.

v0.7.3 Full
Story
• Added all tier 4 rewards outfits for Hana.
• Added the first tier 5 event for Hana (including a new “surprise mechanic”). Hint: If it looks like the dialog is looping, try something else.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added 1 new guest event for Miguel.
• Added 5 new guest events for Jim.
Gameplay/UI
• Improved the auto plan function. It should be a lot more efficient now. Note: There are still some variables (like level and energy) that are not taken into account, so manual planning will always be the optimal choice.
• Added a statistics screen: This can be accessed through the menu and will show detailed gameplay information (note: this will start counting from now on, so it won’t be accurate for previous savegames).
• Added a new item that unlocks after renovating the office (for now it can be found in the attic, like all the other items).
• Removed the skip button during check-in.
• The “diplomatic” trait now grants 2 guest re-rolls.
• Added an office upgrade that adds 2 guest re-rolls.
• Added a tooltip to wages screen to view staff member details.
• Added a setting to disable automatic planning of a staff member to the same slot as the previous shift.
Note: You will have to enable this for previous saves.
• Items are now sorted by staff and player items (same as with cards).
• Changed “DO not skip VIP interactions” text to make it more inline with other settings. Note: You will have to change this setting once for previous saves.

v0.7.1 Full
Story
• Added 3 main storyline events.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added tier 4 reward outfits for Annika.
• Added the first tier 5 event for Annika.
Gameplay/UI
• Added bonus satisfaction for each skills to the staff tooltip (based on equiped items, traits
and cards).
• Right clicking a staff portrait now takes you directly to their inventory.
• The unused trait points icon will now only be shown if the girl is on the bar.
Bugfixes
• Fixed a bug causing guests to disappear after being checked in.
• Fixed a bug causing portraits of some staff members to get stuck in slots they weren’t
assigned to.
• Fixed a bug causing Hana not to call you the name you picked for her.
• Fixed a bug causing the results screen to load twice.
• Fixed a bug causing the athletic traits to not add bonus points.
• Fixed a bug causing the courtesan card to not show the added bonus points.
• Fixed a bug causing a portrait to freeze mid-air on the planning.
• Fixed a bug causing a portrait to disseaper when reassigning a girl to the current job.
• Fixed a bug causing lines to be skipped for some users

v0.7.0.8
Story
• Added all tier 4 events and reward outfits for Catalina.
• Added tier 4 reward outfits for Kay.
• Added the first tier 5 event for Kay.
• Added two main storyline events.
Gameplay/UI
• Implement the first set op traits: each staff member will now gain a trait every time she levels up. Each character also has at least one unique trait she can gain, which is marked by a star icon. Note you can assign the traits in the staff screen by clicking the “unspent trait points” icon.
• Expanded the staff level tutorial to explain about trait points.
• Reworked the lobby and the way you check-in guests The chance for a guest to show up is now based on both the lobby skill of Julia as well as the number of available slots in the lobby. You can click on a portrait to see the guest’s requirements and click the check-in button to accomodate them. You can no longer make them wait or reject them, as this didn’t really serve a point with the current gameplay.
• Changed the guest timeout duration: a guest will now be able to show up again after 1 day, instead of 5 days.
• Taking breaks now restores 25 energy (down from 50), sleeping still restores 50.
• The guest profile now shows the guest’s schedule (for active guests).
• Kay’s sauna event will now only trigger after you have completed Julia’s sauna event.
• Added a message explaning you can rehire staff members at the end of the week to the wages screen.
Bugfixes
• Fixed a bug with Riley’s recruitment events showing new lines as grey.
• Fixed a bug causing the Town not to show up on the map for older saves.
• Fixed the hint icon for Annika’s recruitment event showing at night.
• Fixed the hint icon for the 2nd art history event.
• Fixed an enery display bug.
• Fixed a bug causing some tutorial dialogs to be looped.
• Fixed a bug causing Catalina’s club skill to be max exp when she was recruited.
• The architect no longer reduces the cost of the office courses.
• Fixed a bug causing a girl to still get double exp when there wasn’t enough room for both guests.
• Fixed the tooltips for room renovations to reflect the reason why they can’t be unlocked.
• Fixed Orville’s event from triggering in the evening.
• Fixed a bug causing dialogs to show as seen for all wood sublocations.
• Fixed Royal Stag event icon showing in the evening.
• Staff members now get the right amount of trait points when you recruit them.
• Fixed a bug causing a foggy render to show up during scene transitions.

Mystwood Manor v0.6.1.7
Story
Expanded Richard’s dialog and added a new story event.
Extended Lady Emily’s dialog and added a new story event.
Added tier 2 reward outfits for Catalina.
Added all tier 3 events and reward outfits for Catalina.
Added tier 4 reward outfits for Laura.
Added the first tier 5 event for Laura.
Added a short dialog to introduce the banker, after which the bank location will be added to the map (just a placeholder for now).
Added Amber’s second animation to her tier 5 event (I forgot to add this one last update).
Gameplay/UI
Updated the map: the woods now has several sublocations.
Once a location has been discovered, it will remain, and you will be able to visit them directly. (The map background will be added at a later stage.)
Guests can now have duplicate activities.
Adjusted Annika’s starting skill levels.
Adjusted Laura’s starting skill levels.
Adjusted Catalina’s starting skill level.
Updated the hints how to unlock the yoga studio and club.
Now only the next hint will be displayed (instead of all hints).
After replaying an event, you will now return to the selected character’s profile and the previous scroll position.
The interface is now locked after selecting a staff member/guest to visit (so you can’t accidentally click another one after.)

Mystwood Manor v0.6.0
Hey guys,
I added the final staff member, 2 new tier 5 events for both Amber and Riley, expanded the main
storyline, and implemented a lot of gameplay changes and bugfixes that were on my list for a while
now.
I hope you will enjoy the update and if you have any feedback, please let me know!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added Catalina, the final staff member (introduction event, all outfits and guests dialogs).
• Added all tier 1 events and reward outfits for Catalina.
• Added all tier 2 events and reward outfits for Catalina.
• Added the fifth event for Orville.
• Added the town location to the map (for now there’s just the default event).
• Added the first tier 5 event for Amber.
• Added the first tier 5 event for Riley.
• Extended Richard’s dialog options.
• Extended Emily’s dialog options.
Gameplay/UI
• Changed the energy display for staff members to be show increase/decrease in energy in
green/red.
• Added a gallery option to view all currently unlocked outfits for a staff member.
• Added an icon to map location to indicate a new event is available.
• Added a icon to the activity screen to indicate that a new location, staff or guest event is
available.
• Slightly reduced the size of the dialog box.
• Added an option to the settings to change the dialog box transparency.
• Re-encoded all animations for improved (seamless) looping.
• Changed the card draw mechanics, it will no longer be possible to get 3 myst cards, making it
a bit easier to get all cards.
• Increased the skill level of new staff members, to reduce grind substantially and make them
more useful as soon as you hire them.
• Added a cancel button for equipping items/cards.
Bugfixes
• Fixed the level requirements for Hana’s tier 4 events

v0.5.0 Full
Story
• Implemented hotel level 5 (if you have the required exp, have a guest check out to level up).
• Added level 5 dialogs for all guests, girls, and rooms.
• Added 2 new rooms and the corresponding outfits (yoga studio and club), as well as the final guest bedroom.
• Added the last 2 tier 4 events for Riley.
• Added all tier 4 events for Laura.
• Added all tier 4 outfits for Laura.
• Added 2 new items (these can be found in the attic for now).
• Hana will now join only if you have renovated the security room already (to prevent being short on money and all your guests getting robbed).
Gameplay/UI
• Scenes with the staff members now increase their love stat (heart icon) to indicate your romantic progress with them.
• Added a heart icon to the “check on staff” screen, to indicate that a new scene can be triggered.
• Added an info icon to the “check on guest” screen, to indicate that a new scene can be triggered.
• Added tier titles for the MC and Orville.
• Skipping the result screen will now stop at the guest’s request (instead of the actual choice), so you don’t have to scroll back one line.
• Added a MAX level indicator for skills.
• Added a tooltip to the guest level selection icon in the lobby.
Bugfixes
• Fixed a bug causing you to need to click twice to advance Mickey’s dialogs.
• Fixed a bug causing a guest not to get a strike when the staff member in a linked room (kitchen/bar) got sick.
• Fixed tooltip alignment, so it doesn’t go off-screen anymore.
• Fixed a bug that causes you to lose an item when removing the adventurer card.
• Removed double tooltips on inventory and cards screen.
• Fixed Riley’s wage reduction (0.5 instead of 0.25).

v0.4.4 Full
Story
• Added all tier 3 events and reward outfits for Annika.
• Added all tier 4 events for Annika.
• Added all tier 3 events and rewards outfits for Hana.
• Added the first tier 4 event for Riley.
Gameplay/UI
• Reformatted the hints so they are easier to read.
• Updated the inventory: items and cards can now be easily to another character, without having to remove them first.
Bugfixes
• Fixed a bug causing Hana’s pool event to trigger without renovating it.
• Fixed a bug causing Kay’s pool event to trigger when Laura was not resting.
• Fixed a bug causing items that were not found to show in the inventory.

v0.4.3 Full
Story
• Added all tier 1 events and reward outfits for Hana.
• Added all tier 2 events and reward outfits for Hana.
• Added all tier 3 events and reward outfits for Kay.
• Added all tier 4 events for Kay.
Gameplay/UI
• Changed Anikka’s name to Annika.
Bugfixes
• Fixed a bug when checking on Annika when she was assigned to the sauna.
• It is now required for the pool to be renovated to trigger Annika’s pool event.
• Fixed a bug causing Riley not be available for hire after hotel level 2.
• Fixed a bug causing a crash when all girls were sick and a new upkeep event triggered.
• Fixed a bug that caused the end turn animation to show again after opening the load/save screen and cancelling.
• Fixed a bug that caused the UI to be locked when loading a game during a result dialog.


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